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Design Frame

Fear - FAR: Lone Sails, Alan Wake, & The Beginner's Guide | Design Frame #4

This installment of Design Frame centers around the idea of Fear.FAR: Lone Sails tries to implement resource management without the management.Alan Wake's atmosphere was compromised.The Beginner's Guide plays with the

  • Corvus
    Corvus
Super Monkey Ball

A Second Chance - Super Monkey Ball: Banana Blitz Revisited

While Banana Blitz is by no means a bad game, it’s a fundamentally flawed one that strayed too far from the series’ philosophy, and a simple remaster isn’t enough to change

  • Liam Triforce
    Liam Triforce
Zelda

Link's Awakening - An Allegory for Dreaming

Examining Link's Awakening's design, message and remake in an effort to understand the impact it has left on the world.

  • Liam Triforce
    Liam Triforce
Design Frame

Overcooked 2 Undercooked, Dicey Dungeons & Monotony, & Sea of Solitude | Design Frame #3

Overcooked is fantastic. Overcooked 2 is half-fantastic and half-boring. Find out why!Does Dicey Dungeons mix up the Equipment and mechanics enough to persist at the level of Slay the Spire?Sea of

  • Corvus
    Corvus

Last Life Podcast 6 - Everything is Broken

DRAMA! INTENSITY! EMOTION! And most importantly... VIDEO GAMES.  All of these things and more on the craaaaaaaaaazy new episode of the Last Life Podcast! Everyone go show Jared some love on Twitter. He's

  • Last Life Podcast
    Last Life Podcast
Spyro

Where Spyro 2 Went Wrong (and Right)

Spyro 2 is a mess. But I was able to learn a lot about the series and discussion about art by creating this video.

  • Liam Triforce
    Liam Triforce

A Nintendo Trinity Restrospective Part 1 - A Dated Charm | A Series Talk

A brand new series of videos start today! An examination of the relationships between Mario, Zelda and Metroid over the years.

  • hatwearinggamer
    hatwearinggamer
MML

Better than Mario Kart

A commentary on the arcade kart racing genre of video games, and how its less popular entries fix a number of the problems of Mario Kart, the clear dominator of the lot.

  • MML's Commentaries
    MML's Commentaries
Zelda

How Link to the Past Redefined Zelda

A Link to the Past is often cited as the "definitive" Zelda. And while that is an easy conclusion to draw considering its place in the series, in this video I'll attempt to explain WHY the game has held up.

  • Liam Triforce
    Liam Triforce
2019

Learning to Love Fire Emblem: Three House

Detailing my first successful brush with the Fire Emblem series, and how it eased me into things much better than previous titles.

  • KingK
    KingK

Last Life Podcast 5 - Trombone-like

Chariot Rider invades the podcast to talk about roguelikes for a few hours. He also may or may not be MML's former music professor. Corvus investigates this mystery with them in the longest

  • Last Life Podcast
    Last Life Podcast
Design Frame

Pedro’s Slow Motion, the Crossroads Problem, & Dark Moon as a Sequel | Design Frame #2

My Friend Pedro's slow motion system is the main reason why the game is so dreadfully easy and boring.Introducing: the Crossroads Problem. Featuring Eagle Island and Hollow Knight.Luigi's Mansion: Dark Moon

  • Corvus
    Corvus
Pikmin

Pikmin Retrospective

A look back at the Pikmin series, discussing how it portrays war and death, and how it redefines the RTS genre. No stone on PNF-404 will be left unturned. The only catch? I

  • Liam Triforce
    Liam Triforce
MML

Thomas & Friends, as a Video Editor

A commentary on Thomas the Tank Engine and the incredible production process that went into making such a show at a time when digital video didn't exist. We discuss the role of the video editor and how it has evolved as the capability of editing software evolved.

  • MML's Commentaries
    MML's Commentaries

Last Life Podcast 4 - E3... and Nothing Else

Someone who went to E3 knocked on your door and introduced himself as KingK. What would you do?

  • Last Life Podcast
    Last Life Podcast
Minecraft

Understanding the Music of Minecraft

In this video, I analyze Minecraft's soundtrack in an effort to understand why we connect with it so well.

  • Liam Triforce
    Liam Triforce
Zelda

Zelda 2: The Adventure of Link - A Love/Hate Relationship

The "worst" Zelda game? Maybe, maybe not. But Zelda 2 had an important role in the series, and its potential shines through in most areas. Keyword being "most".

  • Liam Triforce
    Liam Triforce
Design Frame

Spyro's Multifaceted Gem, Sybil Reisz & Idolization, & Sonic & Generations | Design Frame #1

Spyro's Gem as a collectable and how a single collectable can carry and vary itself.Transistor's Sybil Reisz' idolization of Red and how Sybil's actions rippled throughout the game.Sonic's legacy is ... depressing.

  • Corvus
    Corvus
netflix

That time Disney (almost) made their own Bandersnatch

I promise this isn't clickbait.

  • BobbyBroccoli
    BobbyBroccoli
2019

Birth By Sleep Retrospective

Here's a Kingdom Hearts game that is not controversial in any way whatsoever.

  • KingK
    KingK

Last Life Podcast 3 - SSNs and Innovation

Abdullah, Dan, and Liam live up to their titles of "certified morons" as they attempt to host an episode on genre mashups and innovation in gaming. No social security numbers were provided in

  • Last Life Podcast
    Last Life Podcast
Puzzle games

Gorogoa - Story Analysis

Few games of the past decade have been as important to me as Gorogoa.  It's a beautiful game with a powerful message. So here is my attempt at a  full story analysis and

  • Bouken Jima
    Bouken Jima
Star Fox

🤖📹🐸 Star Fox Guard - Too Late 🐸📹🤖

Star Fox Guard, I think, is the greatest Wii U game. Why then did it flop? Maybe the title is some sort of hint and not just a lame joke...

  • LambHoot
    LambHoot
Max Payne

Understanding the Music of Max Payne 3

HEALTH composed the music for Max Payne 3, and not only does it ease you into their unique discography - it also attempts to help you identify with Max through sound. In this video, I'll be explaining how they accomplished this.

  • Liam Triforce
    Liam Triforce
Quantum Conundrum

Quantum Conundrum: Difficulty in Execution

Thought it was interesting how Quantum Conundrum handles difficulty as opposed to the 3 others puzzle games I've played.

  • Boldly Wired
    Boldly Wired
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