Zelda The Powerful Responsibility of Twilight Princess The Legend of Zelda: Twilight Princess teaches us about the responsibility of wielding power, and what power can do to those that do not know courage.
Retrospective GameCube Retrospective A casual and nostalgic reflection on the Nintendo GameCube, what it meant to me, and where it stands in the history of its medium.
Zelda The Courageous Heart Of The Wind Waker This is a retrospective on The Legend of Zelda: The Wind Waker - my favorite game of all time.
Doom Doom Retrospective Doom gave players the tools to weaponize its namesake. Here's how they managed to do it for almost 30 years.
Tony Hawk's Pro Skater Tony Hawk's Pro Skater Retrospective Tony Hawk's Pro Skater did a lot for skateboarding and game design, and the franchise was once highly regarded. This video analyzes the series' impact, fall from grace, and everything in between.
Zelda The Bittersweet Comfort of Majora's Mask After busting through the inaccessibility of a first playthrough, Majora's Mask is an endlessly rewarding video game that made me comfortable with finality.
Luigi's Mansion Luigi's Mansion Retrospective The original Luigi's Mansion is a timeless classic that defines the term "replayable". But its initial impression on critics wasn't great, and it had to develop a cult following later on. Next Level
Zelda Yet Another Ocarina of Time Retrospective On a platform full of videos about The Legend of Zelda: Ocarina of Time, I attempt to say something new. This is yet another Ocarina of Time retrospective, delving into its design, narrative,
Half-Life Half-Life: Alyx Retrospective Examining Half-Life Alyx, its place in the Half-Life series, and its potential impact on video games as a medium.
Metroid Metroid Prime Trilogy Retrospective Examining the Metroid Prime trilogy, its evolution, and everything in between.
Portal Portal Retrospective Portal, as a series, has left an astounding impact on the world in many ways and is both a gateway into gaming and one of the most intelligent games that a player of
Super Monkey Ball A Second Chance - Super Monkey Ball: Banana Blitz Revisited While Banana Blitz is by no means a bad game, it’s a fundamentally flawed one that strayed too far from the series’ philosophy, and a simple remaster isn’t enough to change
Zelda Link's Awakening - An Allegory for Dreaming Examining Link's Awakening's design, message and remake in an effort to understand the impact it has left on the world.
Half-Life Half-Life Retrospective An exhaustive analysis of the Half-Life series, discussing just why it deserves to be revered and remembered today. This video took a very long time to make, and for good reason.
Sonic Sonic Riders: Zero Gravity | Liam Triforce Compared to the mechanical richness of the original game, Zero Gravity feels over-simplified. In this video I attempt to explain why.
Zelda Phantom Hourglass and Spirit Tracks Retrospective Looking at two imperfect and divisive Zelda games to see what we can glean off of what they did right and wrong.
Zelda Link's Crossbow Training | Liam Triforce Link's Crossbow Training sets a precedent for the under-utilized Wii Zapper, and also serves as a damn fine attempt at transitioning ideas from Twilight Princess into an entirely different genre.
3D Platformer Epic Mickey - Disney's Weird Immersive Sim Examining the Epic Mickey series: a strange mixture of immersive sim and 3D platformer. The original game is a curious piece of my childhood, and I've been eager to revisit it ever since
Kingdom Hearts Kingdom Hearts 358/2 Days Retrospective (Alternate title "The Art of Playing a Tragedy") Here's the game no one knows how to pronounce, and I really don't blame them to be honest.