ποΈπ§±π₯½ Learning Skills in VR π₯½π§±ποΈ
LambHoot
ποΈπ§±π₯½ How Skills are Learned in VR π₯½π§±ποΈ
#VRβ#VirtualRealityβ#VideoEssayβ
Virtual Reality is an immersive technology most often associated with gaming, but it's also finding use in the training and learning industries. If simulated with enough realism, peopleβs skills can be transported from the real world to the virtual and vice versa. From environmental conditioning to more intense kinds of active lessons, from spray painting to hospitality to flight simulation, here we explore the reasons VR makes for a good learning platform.
Timestamps:
π― VR and Motion Controls (0:00β)
π¨ Taking skills into Graffiti Simulator (2:59β)
π₯ Boxing Simulator Counterexample (7:29β)
πΈ How VR Reduces Training Cost (10:51β)
π©οΈ Embodied Cognition VRβs Effectiveness (15:41β)
π§― Risk and Danger Omitted in VR (22:13β)
π Wrap Up on VR Training (24:55β)
ποΈ Learning in Racing Simulators (26:17β)
π©Ί Use in Therapy and Clinical Practice (30:22β)
β£οΈ Penn Jillette Hallucination Anecdote (32:33β)
π΄οΈ Something Ridiculous (34:09β)
π» Mary White (35:01β)
Part 2: Coming soon