Pikmin Pikmin Retrospective A look back at the Pikmin series, discussing how it portrays war and death, and how it redefines the RTS genre. No stone on PNF-404 will be left unturned. The only catch? I
Minecraft Understanding the Music of Minecraft In this video, I analyze Minecraft's soundtrack in an effort to understand why we connect with it so well.
Zelda Zelda 2: The Adventure of Link - A Love/Hate Relationship The "worst" Zelda game? Maybe, maybe not. But Zelda 2 had an important role in the series, and its potential shines through in most areas. Keyword being "most".
Max Payne Understanding the Music of Max Payne 3 HEALTH composed the music for Max Payne 3, and not only does it ease you into their unique discography - it also attempts to help you identify with Max through sound. In this video, I'll be explaining how they accomplished this.
Half-Life Half-Life Retrospective An exhaustive analysis of the Half-Life series, discussing just why it deserves to be revered and remembered today. This video took a very long time to make, and for good reason.
Sonic Sonic Riders: Zero Gravity | Liam Triforce Compared to the mechanical richness of the original game, Zero Gravity feels over-simplified. In this video I attempt to explain why.
Zelda Link's Crossbow Training | Liam Triforce Link's Crossbow Training sets a precedent for the under-utilized Wii Zapper, and also serves as a damn fine attempt at transitioning ideas from Twilight Princess into an entirely different genre.
3D Platformer Epic Mickey - Disney's Weird Immersive Sim Examining the Epic Mickey series: a strange mixture of immersive sim and 3D platformer. The original game is a curious piece of my childhood, and I've been eager to revisit it ever since
Pac-Man Pac-Man World 2 & The High Score Pac-Man World 2 has a unique stance on 100% completion that hearkens back to the mentality of going for a high-score. And I adore that. But I also realized upon revisiting the game (for the millionth time) that it needs a ton of work.