Level Design Making A Level | Level Streaming Announcement Sundays at 2PM EST starting June 2nd, tune in as Jared goes over the process of making a level for The Dark Mod.
horror Crafting Scares, Gameplay Loops, and Puzzle Agent To remember the work of those who were at Telltale Games, and to take a break from my usual format, today we're taking a look at one of the studio's lesser-known games, and how it had an impact on my interest in designing for horror.
Level Design Shuttle Bay | Prey (2017) In this second video discussing Arkane's latest game, we take a look at Shuttle Bay, and contrast it with other maps to get a sense of the style of Prey's level design.