Half-Life Understanding the Music of Half-Life Discussing the music of Half-Life, and what the silence in-between songs did for the series, and us.
GOTY Top 10 Games of 2020 🎉🔥✨ In a year we'd all certainly like to forget, these games haven't let me. Join me as we list off and reminisce about the Top 10 Games of 2020 and how each one fit within the context of the year.
Zelda The Bittersweet Comfort of Majora's Mask After busting through the inaccessibility of a first playthrough, Majora's Mask is an endlessly rewarding video game that made me comfortable with finality.
Luigi's Mansion Luigi's Mansion Retrospective The original Luigi's Mansion is a timeless classic that defines the term "replayable". But its initial impression on critics wasn't great, and it had to develop a cult following later on. Next Level
Zelda Yet Another Ocarina of Time Retrospective On a platform full of videos about The Legend of Zelda: Ocarina of Time, I attempt to say something new. This is yet another Ocarina of Time retrospective, delving into its design, narrative,
Persona How I Fell in Love with Persona This summer, I played through three Persona games for the first time. Here are my unfiltered, very casual reactions to the games that single-handedly conditioned me to RPGs, and changed my life altogether.
Doom Understanding the Music of Doom In 1993, Doom became one of the world's first immersive video games, and we can attribute a lot of that to Bobby Prince's score. Today, Mick Gordon has adapted the diversity of Doom's
Valve Team Fortress 2 Retrospective Analyzing Team Fortress 2's impact and discussing its timeless mechanical depth, personality, and more.
Sonic Why Did I Love Sonic R? Examining Sonic R's weird yet enjoyable feedback loop that was buried underneath an incredibly rough exterior, as well as taking a trip down memory lane.
Half-Life Half-Life: Alyx Retrospective Examining Half-Life Alyx, its place in the Half-Life series, and its potential impact on video games as a medium.
Sonic Understanding the Music of Sonic the Hedgehog A retrospective on the music of Sonic, discussing the main series' evolution in sound, its impact, and its legacy.
Design Frame Transparency in Video Games - Easy to Learn, Difficult to Master | Design Frame #5 Design Frame #5: Transparency in Video Games
Metroid Metroid Prime Trilogy Retrospective Examining the Metroid Prime trilogy, its evolution, and everything in between.