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    • Pedro’s Slow Motion, the Crossroads Problem, & Dark Moon as a Sequel | Design Frame #2
      Last Life • design frame indie level design nintendo • • Corvus  

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      Corvus

    • Episode 5 - Trombone-like
      Last Life • • mmlscommentaries  

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      MML's Commentaries

    • Better than Mario Kart
      Last Life • mml • • mmlscommentaries  

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      MML's Commentaries

    • A Nintendo Trinity Restrospective Part 1 - A Dated Charm | A Series Talk
      Last Life • • hatwearinggamer  

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      10
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      hatwearinggamer

    • Overcooked 2 Undercooked, Dicey Dungeons & Monotony, & Sea of Solitude | Design Frame #3
      Last Life • 3d platformer 2019 design frame indie roguelike • • Corvus  

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      Corvus

    • Fear - FAR: Lone Sails, Alan Wake, & The Beginner's Guide | Design Frame #4
      Last Life • 2019 design frame indie • • Corvus  

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      Corvus

    • A Critique of Luigi's Mansion 3
      Last Life • mario 2019 nintendo horror critique • • Corvus  

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      9
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      Corvus

    • The Lake Kingdom Dissection | Super Mario Odyssey Long-Form Critique Episode 4
      Last Life • 3d platformer mario dissection • • Corvus  

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      Corvus

    • Level Streaming: The Canal (Jun 2020 Blockout build)
      Last Life • • ThePlayingField  

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      9
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      Views
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      The Playing Field

    • 🐊🦜🎲 Tension and Stress in Game Design 🎲🦜🐊
      Last Life • pikmin board games lambhoot • • LambHoot  

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      LambHoot

    • Learning to Love Pikmin
      Last Life • pikmin 2021 • • KingK  

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      KingK

    • Banjo-Kazooie - A Series Talk Retrospective
      Last Life • • hatwearinggamer  

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      1
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      hatwearinggamer

    • Paper Mario for N64 Analysis | A Series Talk Part 1
      Last Life • • hatwearinggamer  

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      hatwearinggamer

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